DOOM: The Game That Changed Everything
- Phil Brown
- 3 days ago
- 2 min read
A Legacy Forged in Hellfire
Few games have left an imprint on the industry quite like Doom. Released in December 1993, this first-person shooter (FPS) not only revolutionized gaming but also sparked controversy, shaped multiplayer culture, and laid the foundation for the modern FPS genre. Developed by id Software, Doom was the brainchild of John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. It was a game that pushed boundaries—both technical and societal—earning its place as one of the most influential titles in gaming history.

The Birth of a Genre
Before Doom, the FPS genre was in its infancy. Games like Wolfenstein 3D had introduced players to the concept of navigating a world through the eyes of a protagonist, but Doom took it to another level. With advanced 3D graphics, atmospheric lighting, and fast-paced action, it set a new standard for immersion. The game’s modular design allowed players to create custom levels, fostering a thriving modding community that still exists today.
Perhaps most importantly, Doom introduced deathmatch multiplayer, a feature that would become a staple of competitive gaming. The ability to connect via local networks and battle friends in real-time was groundbreaking, paving the way for the online multiplayer experiences we take for granted today.

Controversy and Cultural Impact
With its graphic violence, satanic imagery, and intense action, Doom was not without controversy. Religious groups and concerned parents decried its depictions of Hell and demonic creatures, fearing it would desensitize players to violence. The game was even linked to real-world tragedies, most notably the Columbine High School shooting, where reports suggested the perpetrators were avid Doom players. While no direct correlation was ever proven, the controversy led to increased scrutiny of violent video games and their impact on young audiences.
Despite the backlash, Doom thrived. It became a cultural phenomenon, inspiring countless sequels, spin-offs, and adaptations—including novels, comics, and even films. The franchise’s influence extended beyond gaming, shaping discussions around violence in media and the ethics of interactive entertainment.
How Doom Changed Gaming Forever
The impact of Doom on gaming cannot be overstated. It popularized the FPS genre, leading to the development of classics like Quake, Half-Life, and Call of Duty. Its open-source engine allowed developers to experiment, leading to a wave of Doom clones that refined and expanded upon its mechanics. Even today, Doom remains a benchmark for fast-paced, skill-based shooters, influencing modern titles like DOOM Eternal and Ultrakill.
Beyond gameplay, Doom revolutionized game distribution. It was one of the first major titles to use the shareware model, allowing players to download and play a portion of the game for free before purchasing the full version. This approach helped Doom reach millions of players worldwide, proving that digital distribution could be a viable alternative to traditional retail sales.
A Legacy That Refuses to Die
More than 30 years after its release, Doom remains a pillar of gaming history. Its influence can be seen in everything from game design to multiplayer culture. Whether you’re blasting demons in the latest installment or revisiting the original on a calculator, fridge, or even a pregnancy test, one thing is certain—Doom is eternal.
So, the next time you pick up an FPS, remember: Doom walked so your favorite shooter could run.
Doom: The Dark Ages is released on 15th May 2025.

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