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Pathfinder: Kingmaker Announcement

June 29, 2018

From a press release received from Deep Silver/Koch Media, they have announced a partnership with Owlcat Games to publish Pathfinder: Kingmaker, an upcoming RPG. The first isometric RPG based on the popular Pathfinder series from Paizo Inc.

 

 

 

“We have ambitious plans for Pathfinder: Kingmaker. We want to reach out to the maximum number of players across the globe, making it easily accessible, whilst at the same time maintaining the expected quality, to do right by its fanbase. Working with Deep Silver ensures we can step up our retail marketing and benefit from the unique experience offered with KOCH,” said Head of Owlcat Games Oleg Shpilchevsky.

 

Naturally, being a huge fan of the RPG genre, I have a huge interest in this already, and with an isometric camera, it will no doubt remind people of the Sacred and Diablo games. Another 2 that I also hold dear. With Owlcat embarking on an ambitious project for their first game, it makes sense to get Deep Silver/Koch Media behind them in order to support development and progression, to ensure that we get what we hope for. An epic fantasy adventure. 

 

 

 

Some more information regarding Pathfinder: Kingmaker below.

 

Pathfinder: Kingmaker will take players on a tour through the infamous Stolen Lands, the dangerous and turbulent territories well known within Pathfinder fandom. The computer RPG will revisit familiar characters and well-known locations of the series’ lore as well as treat players to brand new adventures, deadly foes and unforeseen twists and turns. Fans of the fantasy pen-and-paper RPG will experience its epic, heroic universe in new ways while computer RPG gamers will discover their favorite genre in a more contemporary light.

 

 

 

 

Pathfinder: Kingmaker will challenge players as both adventurers and rulers as they will be able to claim explored lands and carve their own kingdom from the wilderness. Kingdom founding will go beyond simple stronghold-building to become a true reflection of the hero’s character and choices made throughout the game. Each kingdom will be a living thing shaped by alignment, choices, allies and the hero’s ability to lead his or her people.

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